*********************************************** ***** Deathmatch eXtreme: Platinum Edition***** *********************************************** http://omega.simplenet.com/omega/deathx/ Authors : Omega The Quake Expansion Team - Luke "WeAsL-311" Whiteside - team leader, models, general idea Maps:The Blood Pool, The Wicked Place, Base311, Sub-Mortal Dreams, Mayan Exctasy Matt "SG|Mutilator" Metke - QC, sounds, models, html, graphics Matt "Wolvie-311" Lander - map entities, sounds, text files "Gurgeh" - Maps: CT: Gardens, CT: FireWater "Quasimoto" - Map: The Other Side "Crom7" - Map: Banana Mango ][ "RedWine" - Map: Chateau Gib Email : metkem@cnw.com whitesid@az.com wolvie@cnw.com gdorries@hmo.net pbernat@ikroh.u-net.com kelvins@total.net : crom7@gis.net Web Page : http://omega.simplenet.com/omega/ ------------------------------------------------------------------------------------------------- -Features- * Ten all new, well, almost all new Maps * * Eight New Weapons * * 3 New Powerups * * New entities for all the ID levels * * A pick of Omega's favorite Deathmatch Levels Modified to support DeathMatch eXtreme, all in .map format * * The 4 CTF runes. With minor modifications * * 5 Brand new Runes * * A list of console commands * * Admin Functions * ----------------------------------------------------------------------------------------------------------------------------- * 9 New Maps * The Blood Pool (1dx1) - A small level which is the 2nd attempt at a level by WeAsL. Well laid out with good architecture. Plays fast and exciting. Good for 2-6 people. Banana Mango ][ (1dx2) - With alot of attention paid to detail this map looks great. Made by Crom7. It has awesome architecture and with a good layout and solid Entity placement this makes for a great Dm level. Good for 4-6 people. CT: Gardens (1dx3) - A large level made by Map author Gurgeh. For those of you who like intricate detail and small corridors and halls, this is the map for you. Special attention paid to detail with large enough open areas for a good fight. Good for 6-10 people. The Wicked Place (1dx4) - Fashioned After both dm2 and dm4 to give you that Tokay touch, This level is another of WeAsL's maps. WeAsl Seems to have a nack for making a good DM level and this one is no exception. Again, good architecture and well laid out. with plenty of wide open areas for battles. Good for 6-12 people. The Other Side (1dx5) - A great DM level made by author Quasimoto. This map obviously fashioned after Tokays Dm4. This map is excellent, made for both DeathX and Pain Keep this map is well balanced and definatly gives you that dm4 feel. Good for 4-8 people. Base 311 (1dx6) - Another of WeAsL's maps, this one is by far his best map yet with a very good layout and large enough to hold upto 16 people well without overcrowding, and is easy enough to get around in that 1 on 1's are not an imposability. WeAsL got tips for this map from the great DrSleep of Ion Storm (lead map designer for Daikatana) and John Cash (Network guru for Id software) Sub-Mortal Dreams (1dx7) - A twisted level from WeAsL. Lots of open areas, winding halls and traps to kill unsuspecting victims. Should be good for 5-8 players. CT: FireWater (1dx8) - A tight level with loads of traps. Should be good for 2-4 people. Chateau Gib (1dx9) - Redwine finished this level just in time to make the deadline He takes a break from making Single Player Levels to bring us a medival level, with beutiful arcitecture, and some nasty suprises. 4-8 people should be perfect ;) Mayan Exctasy (1dx1on1) - A quick and dirty map from map designer WeAsL. This one is ment for one on one play. Any more and it will just get messy. * 5 new runes * Ignorance Rune - For once stupidity has it's advantages. Special special abilities don't work on you. Quad, PoP, Runes, ect. So fire away at that asshole with invulnerability, he won't know what hit him. Shadow Magic Rune - Invisibility, make virtually no sound. shorts out in water... When you fire you uncloak and glow brightly. Gaia Magic Rune - 100% protection from drowning, acid, lava, telefrags, and lightning discharges. 50% protection from all explosions and from lightning. Ressurection Rune - When you get killed you come back to life with all your items and such. Your killer doesn't get a frag either... Necromancy Rune - This baby is nice... Real nice... Ever wanted an army of undead soldiers? Well now's your chance! Pick this rune up and whenever you kill (but not gib) someone they turn into a zombie with whatever weapon they had when they died. It only has 60 health though and it doesn't care whats between itself and its target (so look out!). Note: To drop a Rune Use the "droprune" command. * 8 New Weapons * BFG 9000 - What can I say? Its a the BFG Plasma Rifle - Good 'ol Plasma Rifle from Doom. Lets Kick some ass! Cluster Bombs - Chuck this blue grenade into a room and watch 4 full sized grenades shoot out. Great for crowd control. Wacky Missiles - A somewhat drunken missile... when it explodes it spawns 2 powerful homing missiles. Sniper Rifle - Short Description: Line 'em up and knock 'em down! Long Version: Shoot someone. Ouch. Their dead. You need to stand still for a second first though. And long reload times make this a dangerous weapon for both parties. And if you shoot into a crowd it keeps goin' until it hits a wall. Grappling Hook - Umm it's the Grappling Hook... If you don't know what this is, go get CTF. Air Fist - A kick ass weapon from the Evolve team... push people AND things away! Quad Damage makes it more powerful! ;) Duel DB Shotgun - Pick up two DB Shotguns, and you can fire both at once. Don't try this at home kids. * 3 New Power Ups * Blood Lust - You do 4 times the damage and if you are killed but not gibbed you stay alive until Blood Lust runs out. The other player only gets a frag if you gib. Shub's Trinket - It does something Random... Pick it up... and Find out. Torn Flesh of Souls - Super Armor. It starts at 50 Armor. It absorbs 80% of the damage you take. It Regenerates until its at the max. The maximum increases by 20 for every kill you get. Max possible is 200 armor. * All of the Id levels reented to support DeathMatch eXtreme * We went ahead and re-ented all of the Id software levels to support DeathX. * Plus 20 of Omega's favorite user levels * Now these may not be the best, or they may be really old, but these are the one's we picked. We picked these because we had fun playing with the reapers on them, or Lanning with them. I will continue to update this as Omega goes into the Highgorr Keep SPQ Mod, with updates like ELM's maps and the BSP project, plus any really cool user maps that come along =) * Console Commands (You may want to bind these to keys) * Droprune - Allows you to drop the current rune that you are carrying. Observer - Puts you into observer mode. Commands - Lists the commands that are currently available to you. Droparmor - Drops your armor. Drops Weapon - Drops your current weapon. DropBackPack - Drops some Ammo. ServerStat - Show the current status of the server settings. Menu - Brings up a help menu. Yes - A command used to agree with a level change, or any changes that Someone wants to make to the server that does not have the admin code. No - To disagree with what was written above. Grapple - Automatically switches to grappling hook. * Admin Functions * Admin - you must enter a 4 digit code to gain admin privilages. If you enter the code in incorrectly you will be booted from the server. NoexitSet - Admin Function: Toggles through the noexit settings. Skick - Admin Function: Allows you to kick people. Shelleject - Admin Function: Disallows or allows the shell eject feature, default is allowed. Dmset - Admin Function: Changes the Deathmatch Mode. Airmove - Admin Function: Toggles between options to have airfist move items Or not to move items. teleammo - Admin Function: Toggles between rockets/Grenades/plasma/bfg blast's being abled to teleport when fired. warp - Changes level like so, first, type warp, the server will then ask you for the Episode number (1-5), then the server will ask you for the map number (1-8), it will then tranport to that level. If you are not an admin it will then ask the other players on the server if they want to go. Map Ents so you can make your own maps -------------------------------------- weapon_plasmagun //Plasma Gun weapon_bfg //BFG weapon_sniper_rifle //Sniper Rifle item_artifact_blood_lust //Blood Lust item_artifact_trinket //Shubs Trinket item_armorflesh //Torn flesh of Souls trigger_gravity_switch //Tie to brush. speed is z gravity speedx and speedy //are X and Y gravity respectively. func_no_hook //Tie to brush. Stops Grappling hooks. trigger_up_push //Kinda like gravity only its just a single entity //And not tied to a brush. Its for getting into //Buggy wind tunnels... level_vars //For use in controlling the number of Runes that //spawn in level. //make a field on that entity called: maxrunes //set the value of that entity from 1 - 9, the #'s indicate //how many runes spawn. How to Install the Modification ------------------------------- SAVE THE ZIP INTO YOUR QUAKE DIRECTORY. In the Quake Directory type : MD DEATHX unzip it with these options: PKUNZIP DEATHX quake -game deathx THERE, THAT'S IT! ********SERVER OPERATORS OR ANYONE WANTING TO RUN THE MOD WITH ALL OF THE WEAPONS IN THE LEVELS ********* In order to run this MOD to it's full effect with all of the weapons and items placed into all of the registered Id levels you must follow these instructions. You need Qbsp.exe and a .pak unpacker in order to do this, If you don't have any of these programs they are available on our web page. (1)Extract all of the maps in your quake/id1/pak0.pak file and quake/id1/pak1.pak file. (2)Unzip the map file into your quake/deathx/maps/ DIR (3)move all of the E1*.bsp, E2*.bsp, E3*.bsp, e4*.bsp, DM*.bsp, Start.bsp, and End.bsp files into your quake/deathx/maps DIR. (4)Go into MS-DOS Prompt and into your quake/deathx/maps DIR and use the qbsp.exe program like so. qbsp -onlyents (Map Name), No brakets. This will recompile all of the id levels so that they contain Death-X Map entities. This is ONLY necessary to do if you are the server!!! The reason's for this are simple, If we offered the registered levels for download Id would kill us :) plus it minimizes on file size. *** Suggestion to Server Operators: Set your server so it will play the Death-X pak levels, and your choice of your favorite DM maps and your favorite NON DM levels, and not to bother with qbsp'ing the rest of the levels, Just extract the ones that you want and Qbsp them. ----------------------------------------------------------------------------------------------------------------------------- Omega would like to thank the following people and teams for there help in making DeathMatch eXtreme: The Evolve team (http://www.deltix.com/evolve) - For there excellent Airfist. Baldridge (kerry@southwind.net) - For the Sniper Rifle Model Iikka Keranen (ikeranen@raita.oulu.fi) - For the Plasma Rifle Model Howard Roy (howard@mortimer.com) - For The Duel Double Barreled Shotgun Model And Our Beta Testers: XP-Smash (mark@cnw.com) XP-Bondo (bondo@cnw.com) PaperCut-311 (papercut@clan311.org) Copyright and Distribution Permissions -------------------------------------- Quake is copyright id software. DeathMatch eXtreme is copyright Omega. Authors MAY use this patch as a base for other publically available work, and this patch MAY NOT, repeat, MAY NOT be packaged on a CD-ROM.