=========================================================================== Archive Maintainer : Julian Nechaevsky Primary purpose : Singleplayer, Coop and Deathmatch. No levels included =========================================================================== Title : Russian DOOM Filename : Russian-doom.exe Release date : 09/16/2016 Author : Julian Nechaevsky Email Address : [redacted] Other Files By Author : ZFootBall, first global soccer mod for ZDoom, released in 2004. Misc. Author Info : Previously known as Andrew SheparD. Description : My first translation attempt was in 2001. Back then I was a teen with out much knowledge, and overall quality of translation of original DOS executable was not very good. But we with my colleague, Sergey "Disctrich" Ivanov was the first who figured out how to do this. 15 years have passed, a lot of experience gained, both technical and informational, and only one question appears: "What if I apply all my current knowledge and redone that project from long time gone youth from scratch?". Chocolate Doom as code base was chooses because of it is one only modern source port with interpretation of original DOS executable, that good old game. Simon Howard, author of Chocolate Doom kindly accepts my request to work with his code, and two and a half months of hard work with code, graphics, design, translation and information searching was started. As result - all ingame content was fully translated, and I think I have done it well. :) Additional Credits to : • Simon Howard for creating amazing source-port and letting me work it's code. Simon, thank you very much! You are true Hacker and Master of Code! • Manul12 for creating most interesting Russian text translations. Many of them was used as a base for my translations. • Authors of Russian Wikipedia pages about DOOM. • Sergey “Districh” Ivanov. My colleague in translation affairs in our long time gone youth. • My friends: Maxim "MaxLeon" Pyanov, Oleg Zik and Oleg "Kai" Sudarikov, for overall moral support and translation help. =========================================================================== * What is included * New levels : None Sounds : No Music : No Graphics : Yes, all original English ingame resources are fully translated and redrawn to Russian language, in full accordance to originals. Dehacked/BEX Patch : No Demos : No Other files required : Only IWAD(s) of DOOM Shareware, The Ultimate DOOM, DOOM 2: Hell on Earth, Final Doom: TNT Evilution and The Plutonia Experiment. Builded to run on Windows XP / Vista / 7 / 8 / 10, both 32-bit and 64-bit editions. * Play Information * Game : Only DOOM, DOOM2 and Final DOOM. Other games are not translated and not supported. Map # : Any original maps, any vanilla-compatible maps. Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Difficulty Settings : Not implemented of course. * Construction * Base : Based on source-port Chocolate Doom 2.2.1, and distributed with permission of Simon Howard, who is author of original Chocolate Doom. Build Time : Two and a half months. Editor(s) used : Code::Blocks 16.01 Adobe Photoshop CC 2015 Slade various translation and programming Web resources.. Known Bugs : Some rare error messages of original Chocolate Doom still are untranslated. Anyway, all original ingame content is 100% translated. May Not Run With : Heretic, Hexen, Strife and Chex Quest. Tested With : All original DOOM version, including Doom2.wad from BFG Edition. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. Please do not forget to include name of Chocolate Doom author (Simon Howard) and accept policy of GNU GPL v2, if you wish to work with source codes. This is all I'm asking for. Thanks. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: http://jnechaevsky.sf.net Both binaries and source codes (and possible further updated) can be found there.