=========================================================================== Archive Maintainer : Update to idgames/graphics/mek-cr8x Includes ''Additional Info''. Uploaded with permission of Brett Harrell. Title : CR8 Quake Texture set compiled for Doom Filename : Mek-CR8X.wad, CR8Test.wad, cr8view.png Release date : Original: March 17, 2008 Updated license: May 13, 2021 Author : Speedy, Brett 'Mechadon' Harrell. Uploaded with permission by Rick ''Red'' Commandeur Email Address : n/a, [redacted] Misc. Author Info : lazy Description : I stumbled upon this awesome set of Quake textures a few months ago, so I though I'd see how they looked in Doom. I then compiled and converted all of the original graphics as well as contributed over double the original number of graphics in recolors, edits, and new textures. Included are 276 new textures and 112 new flats. Additional Info by Red : The original release of mek-cr8x had a clause that prohibited using it as a base for reuse. Through written permission by the original author this is uploaded to remove said clause. See also: https://www.doomworld.com/forum/post/2308717 =========================================================================== * What is included * New levels : No Sounds : No Music : Yes Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom II Map # : n/a Single Player : n/a Cooperative 2-4 Player : n/a Deathmatch 2-4 Player : n/a Other game styles : n/a Difficulty Settings : n/a * Construction * Base : The original CR8 texture pack for Quake. Build Time : Too damn long. Editor(s) used : Doom Builder, XWE, SLumpED, GIMP, Irfanview, MSPaint Known Bugs : I breifly tested out the switches in Boom...so, hopefully, all of them work like they are supposed to. It was my first time compiling a SWITCHES lump so these textures would be compatible with Boom. May Not Run With... : ...without legs * Other Authors * Author : Speedy Email Address : n/a Misc. Author Info : Is credited for all of the new textures that are in this wad. PLEASE NOTE! I DO NOT take credit for these textures. All I did was compiled, organize, and recolor/edit the original textures so that they could be used with Doom. Contact Info :www.cr8.da.ru or planetquake.com/speedy [redacted] ICQ 68154481 * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors http://mechadon.hostsnake.com http://www.skulltag.com