From: rrward@netcom.com (Richard Ward) Subject: Re: HELP - Doom2 Level 19 - (Blue Key) Organization: Yoyodyne Propulsion Systems Date: Tue, 1 Nov 1994 11:03:23 GMT The Official DOOM ][ Blue Key FAQ! (Remember, if it doesn't say "The Official DOOM ][ Blue Key Faq", it is probably something else!). (We don't need no stinking ASCII art logos!) Legal crap: This Document is Copyright 1994 by Richard R. Ward (rrw...@netcom.com). I have tried to make sure that the information on this document is accurate (well, the factual stuff). I take no responsibility for misuse or inability to properly use the information in this document. So there. DOOM and DOOM ][ are registered copyrights of ID software. Index 1: A note from the author. 2: What is in this FAQ? 2.1 What is a key? 2.2 Why do I need a key? 2.3 What is blue? 2.4 Why do I need a Blue Key? 2.5 What the hell am I talking about? 2.6 Definition of terms. 3: How to get the Blue Key on different levels of DOOM ][. Stuff 1: A note from the author. I have no one to blame^H^H^H^H^H thank for this FAQ other than maybe Mike Newton (m...@netcom.com) for letting me steal his idea. Be brave, noble warrior, the glory of the Blue Key can be yours, if your heart be true. 2: What is in this FAQ? This FAQ is for people having trouble finding the Blue Key on different levels of iD software's game; DOOM ][. This document does _not_ cover how to get the blue key in any other version of DOOM nor any of the freely available DOOM pWADs (have you tried my map, RRWARD01?). Nor does it warn you about what kinds of monsters will be trying to deny you possession of the glory of the Blue Key, or of the traps that await you. 2.1: What is a key? Webster's New Universal Unabridged Dictionary defines "key" as: "Key, n, plural keys, ['kee'], 1. an instrument, usually of metal, for moving the bolt of a lock and thus locking or unlocking something." In DOOM there are three different keys, Red, Yellow, and (glorious) Blue. They come in two varieties; key cards (which look like computer add-on cards) and skull keys (which look like skulls). 2.2: Why do I need a key? Because some of the doors in DOOM ][ are locked. 2.3: What is blue? Webster's New Universal Unabridged Dictionary defines "blue" as: "Blue, n, [blew], 1. any color between green and violet in the spectrum; the color of the clear sky or deep sea." 2.4: Why do I need a Blue Key? Are you nuts?! The Blue Key is the most beautiful thing in the world! Besides, it opens locked doors that need the Blue Key to open them. 2.5: What the hell am I talking about? I haven't the faintest idea. 2.6: Definition of terms: "Jump", there is no jumping in DOOM ][. When I use the word "jump" I mean that you should run off the edge of a raised platform (Shift+UpArrow). 3: How to get the Blue Key on different levels of DOOM ][. (Information you might actually _use_ (imagine that)!) Level 01 - There is no Blue Key. :( Level 02 - You need the Red Key (see Mike Newton's (m...@netcom.com) "Officially-Unofficial Red Key FAQ"). Go back to start, flip the switch behind the red bars. Take the west river to a room with two holes in the floor. Go down the southern hole. The Blue Key will be to the east. Level 03 - From start, go to the west until you find the Blue Key. Level 04 - From start, go south and up the stairs until you get to a room with grey bars in the windows. Hit the switch (this will lower the Blue Key). Go down the stairs and go through the door to the east. Go south and west to the Blue Key. Level 05 - You need the Red Key. From the Red Key go south then west to the Red Door. Behind the Red Door is the Blue Key. Level 06 - From start, go west to the huge lift. Wait for lift to rise. Jump through the hole in the south wall of lift to the ledge with a switch. Flip the switch and run like hell to the lift that just lowered. The Blue Key awaits the brave. Level 07 - The Blue Key is not on this level (don't stare, it's not polite). Level 08 - Sadly, this level has no Blue Key. Level 09 - From start, take the north lift. Go as far north as you can. You will run into a lift, hit the switch to the east of the lift. Lower the lift and jump over to the newly raised section. Go around the corner to the south-east (don't fall off) and out into the courtyard. Go back to the newly opened room (just around the corner) and flip the switch. Go north and flip the newly exposed. A door will open to the west. Jump across to the raised ledge. This will lower the platform with the Blue Key. Run like hell to the Blue Key. Level 10 - From start, bear east until you get to a long brown courtyard. Take the south door. Go east to a large dark room. Go to smaller to the north. On the south wall of this area is a small room with stairs. Go up the stairs. The Blue Key will be behind a hidden door in the southeast corner. Level 11 - From start, go east 1/4 the way around the circle. Take the "bridge" to the east and continue east as far as you can go (you will climb two flights of stairs). There will be a small wooden "house". The Blue Key is inside. Level 12 - From start, go around the building to the northwest corner. Go up the stairs and bear north (and kinda west). Go through the _first_ door you find. Go to the wooden box with the Soul Sphere on top and turn east. Go to the end and turn north (two lefts) and the Blue Key awaits the valiant. Level 13 - From start, go around the grey wall and follow the dark arrow into the alley and up the stairs. Go through the door and go down a hole in the northwest corner of the room. Use lift at the north end. There will be another hole to the north as you exit the lift, go for it. Open the door at the end and the Blue Key will be in front of a teleport in the northwest corner. Level 14 - You need the Red Key. Go back to the double gated "bridge" (with the self opening doors) and go south and west to a the shack next to the bridge blocked by red skull pillars. Open the shack door and hit the switch. Go over the bridge south until you come to a door. On the other side the fearless will be rewarded with the Blue Key. Level 15 - You will need the Yellow Key (okay, who wants to do the Yellow Key FAQ (lions and tigers and bears, oh my!:))?). Flip the switch to raise the stairs and go up and out to the south. Jump off the southwest corner towards the green castle (don't fall in the moat!). Go into the castle. Get the Rad Suit in the northwest corner and then go down the southern most tunnel and flip the switch. Go back to the entrance room and up to the top of the newly formed stairs. Lower the lift at the top and go around the corner to the east and hit the switch. Go back down the stairs. There will be an arrow on the floor pointing to a small hidden door in the wall. Open the door and the hardy adventurer will be blessed with the Blue Key. Level 16 - From start, leave the building you start in. Go to a small lake in the southeast corner of the map. In the slime is a small wooden island. The Blue Key awaits atop this island (it is obscured by four boxes of rockets, but nothing can hide the glory that is the Blue Key). Level 17 - You need the Red Key, from the Red Key wait for door to open, go to the intersection north of start (with the door that won't open). Behind the Red Door is a switch, hit it. Go across to the other room (who's door is now open) and ride the lift down. Go to the far end of this lower area and hit the red/green switch. There is a door that will lead you back to the start area. Go out of the now open door and across to the east doorway on the acid pit. Go to the northeast corner of the north acid pit and hit the wall (spacebar, there's a hidden switch on this wall). go through the door that opened just to the south of you and hit the switch on the eastern end, raising a bridge across the south acid pit. Go across this bridge and fall into the narrow chasm at the far side. Flip the switch. This will raise you out of the acid and raise a bridge across the north acid pit. If your soul is pure, you may now get the Blue Key. Level 18 - You need the Yellow Key, go to the east side of the "pillbox" on the raised ledge to the east of the Yellow Key. Open the Yellow Door and use the teleport within. The Blue Key is hidden behind one of the green pillars. Level 19 - From start, get into the castle (you'll figure it out), go west to a room with several doors and a switch. Hit the switch and go through the west door. Hit both switches within, a teleport will open in the wall. Use it. Turn around and take the south passage. Open the hidden door just past the ammo box in the window and lower the lift within (far wall). After the lift raises, _run_ (fast as you can) out of the window and over the moat to the red building. Go in the north entrance and flip the switch in the "guard shack". Go through the west opening and use the _NorthEast_ teleport. Go straight ahead and you will receive the blessings of the Blue Key. Level 20 - This level is devoid of the saving grace that comes with the Blue Key. :( Level 21 - You need the Yellow Key, from the Yellow Key take the teleport to the big room. Open the yellow gate and run into the acid lake to the tall pillar near the ledge on the northwest edge of the map. Jump over to the ledge. The Blue Key awaits to add meaning to your life. Level 22 - From start, take the northwest lift. Use the lift in the northeast corner of the acid pit. Take the stairs to the south and follow the passage to the end. You will come to a metal room with a door (located in the north ledge of the acid pit). Behind the door is a teleport that will take you to the Blue Key. Level 23 - This level wallows in the sadness that comes with not having the Blue Key. Level 24 - From start, go across the "bridge" to the building with the acid waterfalls on the sides. Behind the door the Blue Key awaits those brave souls wise enough to decipher the maze. Level 25 - From start, take the east stream past the blood waterfall to the open area with the pillar of blood. Lower the lift on the east side of the area and go into the caves beyond. Bear left and find the teleport that will take you to the glorious Blue Key. Level 26 - You need the Red Key, from the Red Key go back to the intersection with the bright lights and head west. Behind the prison of the Red Door the Blue Key awaits liberation. Level 27 - You need the Yellow Key, from the Yellow Key exit the "library" and go through the door on the north side of the acid pit. Flip the metal switch on the west wall. Go through the door and through the Yellow Door. The Blue Key will be waiting for you. Level 28 - The spirit of this level is forever damned for it's failure to display the awesome beauty of the Blue Key. Level 29 - What kind of sadistic freak would design such a level and leave out the holiest of DOOM holies; the Blue Key? Level 30 - This level reveals all that is evil and base in the netherworld, for it is also lacking in the ecstacy that is the Blue Key. The end. (you can stop reading now...) Richard