Since the release of the original DOOM so many people got involved in
so many different aspects of its development it is important to name
as many of them as possible. Below is a somewhat organized list of
authors of utilities, new levels, sounds, documentation and other
projects
DEU Team
email to the DEU team should be addressed to deu_help@boblab1.bobst.nyu.edu
- DEU (first GCC port) - Per Allanson (c91peral@und.ida.liu.se)
- DEU (PS printing code, LZW CoDec, Help Line) - David Kaplan (Dave@boblab1.bobst.nyu.edu)
- DEU for Linux + SVGAlib - Sam Lantinga (slouken@cs.ucdavis.edu)
- DEUTex (sound filter, graphic filters) - Olivier Montanuy (Olivier.Montanuy@ens.fr)
- WinDEU: DEU for Windows - Renaud Paquay (rpa@info.fundp.ac.be)
- DEU - Raphael Quinet (Raphael.Quinet@eed.ericsson.se)
- DEU-X: DEU for UNIX + X Window (X11) - Mike Thomas (mthomas@ctron.com)
- DEU (dialog boxes, statistics, texture alignment) - Ted Vessenes (tedv@geom.umn.edu)
- DEU (original author, versions 1.0 to 3.01, 6.0) - Brendon Wyber (b.wyber@csc.canterbury.ac.nz)