=========================================================================== Archive Maintainer : thanks Update to : new (not an update) Advanced engine needed : none Primary purpose : texture set for doom palette =========================================================================== Title : echtex Filename : echtex.zip (containing echtext.wad & echtext.txt) Release date : april 10th, 2020 Author : sverre kvernmo Email Address : [redacted] Other Files By Author : cabal series, master levels, eternal doom, plasmaplant, 5 rooms of doom, echelon deadlok1 (for hexen) Misc. Author Info : posting with GT 'Soundblock' on Doomworld Description : original textures from echelon.wad (+ a few texture mods linked to the all new l stuff) Additional Credits to : derek 'afterglow' macdonald =========================================================================== * What is included * New levels : none Sounds : no Music : no Graphics : yes Dehacked/BEX Patch : no Demos : no Other : no Other files required : none * Play Information * Game : doom 2 Map # : none Single Player : no Cooperative 2-4 Player : no Deathmatch 2-4 Player : no Other game styles : none Difficulty Settings : not implemented * Construction * Base : from scratch, with a few exceptions that use photo, doom2 or other mods as base Build Time : chiefly worked on these during most of 2013 Editor(s) used : slade, photoshop, pro motion Known Bugs : there are a couple very tall textures that in the original engine (& presumable, some ports) display tutti-frutti when reaching that engine version's max vertical limit May Not Run With : duke nukem Tested With : originally built for the zdoom ports branch, some compatability tests done in other popular ports * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: idgames FTP sites: idgames